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AI Insights · Timothy · April 2024

Top 5 Puzzle Games on iOS in Portugal: Q1 2024

Discover the performance trends of the top 5 puzzle games on iOS in Portugal for Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Puzzle Games on iOS in Portugal: Q1 2024

In Q1 2024, the top 5 puzzle games on iOS in Portugal showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game’s performance based on data from Sensor Tower.

Block Blast! from Hungry Studio saw its weekly downloads peak at 8.2K in early February, followed by a decline to around 3.7K by early March. The game maintained a steady number of weekly active users, increasing from approximately 19.1K at the start of January to 26.8K by the end of March.

QSWatermelon : Monkey Land by Han Song Ey Jo experienced a significant drop in weekly downloads, starting from 6.8K in early January and falling to 777 by the end of March. Despite this, the game consistently attracted a robust number of weekly active users, with a minor fluctuation around 31.9K to 34.6K throughout the quarter. The weekly revenue for the game saw a peak of $28 in mid-February before tapering off to zero by mid-March.

Logic Puzzles - Clue Game from Easybrain Ltd showed a strong start in weekly downloads, peaking at 7.1K in late January, then gradually declining to 1.5K by the end of March. The game’s weekly active users peaked at 7.8K in early February, followed by a steady decrease to approximately 3.9K by late March. Weekly revenue for the game peaked at $49 in the last week of March.

Wood Nuts & Bolts Puzzle from ABI GLOBAL LTD. demonstrated consistent weekly revenue growth, peaking at $241 in mid-March. Weekly downloads for the game varied, reaching a high of 3.6K in late January and declining to 1.2K by the end of March. The game’s weekly active users saw a steady increase, peaking at about 6.8K in early February and maintaining around 5.8K by the end of March.

Words of Wonders: Crossword by Fugo showed a notable peak in weekly downloads at 3.2K in mid-January before declining to 1.4K by mid-March, then rebounding to 2.6K by the end of March. The game maintained a strong number of weekly active users, increasing from around 6K at the beginning of January to 8.6K by the end of March. The weekly revenue for the game peaked at $321 in mid-February.

For more detailed insights and trends on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024